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My name is Ryan Cook.

I am an artist and designer that is based in Toronto. Since 2014 I have been using technology to create detailed concepts, structures, and objects. Most of my portfolio explores this in computational ways through physical or digital spaces. Instead of designing with a single fixed point in mind, it is more about movement and process through time. Sometimes this can rely on using sculptural techniques by hand with algorithmic processes or using code to generate forms based on different variables or inputs. When I create things, I try to let some degree of complexity to influence design in unexpected and handcrafted ways.

“If the flow is steady, the field of velocity vectors and the system of streamlines remain unaffected by the progress of time. Looking at the vector field and its streamlines we do not notice any change. Yet, if we could distinguish the different particles of fluid from each other, we could observe incessant change: other and other particles pass the same point as time progresses.” George PĆ³lya, Mathematical Methods in Science (1977)