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Hi, my name is Ryan Cook, I am a Toronto based artist and designer that likes to create weird structures, objects, and futures. Since 2014 I have curated my work under turbulentarch as a portfolio of things where the only constant variable is change. Instead of designing with a single fixed point in mind, it is about movement and process through time. This can often rely on the use of procedural or generative techniques that algorithmically output multiple iterations of a design based on different inputs or datasets. As an artist, I use computational design to introduce complexity, detail, and bias with the intent of generating things that behave in sculptural and handcrafted ways.

“If the flow is steady, the field of velocity vectors and the system of streamlines remain unaffected by the progress of time. Looking at the vector field and its streamlines we do not notice any change. Yet, if we could distinguish the different particles of fluid from each other, we could observe incessant change: other and other particles pass the same point as time progresses.” George Pólya, Mathematical Methods in Science (1977)

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