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Hi, my name is Ryan Cook, I am a Toronto based artist and designer that likes to create weird structures, objects, and futures. Since 2014 I have curated my work under turbulentarch as a portfolio of things where the only constant variable is change. Instead of designing with a single fixed point in mind, a lot of my work is more about movement and process through time. This can often rely on computational tools or procedural techniques that algorithmically generate design outputs based on different variables and inputs. As an artist, I use computational design to introduce complexity, detail, and bias with the intent of generating things that behave in unexpected and handcrafted ways.

“If the flow is steady, the field of velocity vectors and the system of streamlines remain unaffected by the progress of time. Looking at the vector field and its streamlines we do not notice any change. Yet, if we could distinguish the different particles of fluid from each other, we could observe incessant change: other and other particles pass the same point as time progresses.” George PĆ³lya, Mathematical Methods in Science (1977)